Thank you for visiting my portfolio.

Unreal Engine

1. Game - Fellow

This is a work in progress level based FPS game made using Unreal engine 5.1 C++ / Blueprint.
Fellow is a military trained soldier sent on a mission to wipe out the bad guys.

Currently Game - Fellow features the following

- Walk, Crouch, Jump
- Stats table data for characters
- FPS Cam and ADS Cam 
- Muzzle fire particle 
- Hit scan detection 
- Bullet hit particles ( sparks and blood ) 
- Bullet force on physics objects 
- Head shots possible 
- AI Can sense Sight, Sound and Damage 
- Health box collection to heal up

Here is a quick game play video of current features



2. Game - Action Adventure

This is a work in progress action adventure game made using Unreal engine 5.1 (Blueprints).
It will be a story based game featuring melee / sword / range attacks with parkour system.

Currently Game features the following

- Movement / Crouch / Roll / Jump 
- Foot IK 
- Wall Strafe movement 
- Wall double jump 
- Wall climb 
- Punches / Kicks 
- Swimming

Here is a quick game play video of current features

 

3. Game - Dark Faith

This is a work in progress 2D Platformer game made using Unreal engine 5.1 C++ / Blueprint.

Its is a story based game where the protagonist need to fight the mythical dark faith enemies.

Currently Game features the following

- Flipbooks and Tilesets 
- Sprite sheets from Itch.io 
- Forward / backward movement / Jump 
- Character aligned on slope 
- Light / Heavy attack 
- Basic AI doing melee Light / Heavy attacks 
- Timed damage while walking on fire / lava

Here is a quick game play video of current features


 


 



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